Interview nr.26 ERA 7

Interview nr.26 ERA 7

Did you take any drawing or art classes to develop your style?
First of all, I would like to welcome all who read this = ).  In the distant past, I started as a self-taught person, but one day, when I took part in one very serious competition, I was given to clearly understand that it was necessary to go somewhere to study. Otherwise, I’ll doom myself to a very slow growth.

Then, I decided to go to the Realtime School, the school of computer graphics. After going there a few courses, I had switched to online training, gaining knowledge already from foreign instructors. My last class was a course in CGMA. However, I can hardly be called a diligent student J. I had always given a hard training in the group. I had always sought to realism, but the diploma received had a serious impact the quality of my performance. I would even say changed my mind.

Some artists struggle many years before finding a personal “artistic style” was or is it the same for you?

In my case, today’s bright style is dictated by the market, although, I confess, I can work in different ways. I often get calls for illustrations on popular films, games, and TV series. In this matter, I relate myself to artists of a broader profile.

How long have you been drawing/creating art and does it have any importance in your personal/professional life?  
I’ve been working professionally in this field for over 10 years, but I’ve been painting my whole life. The love to create something that does not exist on the canvas, was always present. This is an integral part of my life and myself.

Although, you know, I own my today’s career to one failure 15 years ago. Then I had a dream to become a writer, but more experienced people from the professional sphere successfully had despised it. And then I decided that I’d become an artist and would tell the stories visually. As part of the work, I would say that this is the most successful case when a favorite business also brings some money.

You have great colors in almost all your artworks. Is this achieved only in Photoshop or do you combine different software’s? 

Thank you! Everything depends on the project. Usually, I don’t go beyond Photoshop, but often there are things that are easier to create in other programs. For example, I like to make space ships in Zbrush, and planets in Cinema4D.
I render the basis for the space backgrounds in Chaotica. A full list of the programs used can be found in my profile on Artstation in “About”. 

City of Thousands of Lights is simply well executed and inspiring in many ways. Could you tell us little more about it?

First of all, I’ll say that it was an order. The client wanted a night city with a pleasant, welcoming atmosphere and without any Gothic. It was supposed to be the capital of an alien civilization, resembling people in appearance. Based on the assignment and references, I sketched a scene combining sci-fi and oriental style in architecture (Link).

Then the matte-painting technique was used. Different elements of the scene required a different approach. The main process took several days. Preparing for it and finding an idea – about 2 weeks. I had to extract the references for the tree on the left for the project in real life. The balcony was made in Zbrush, rendered in Keyshot, and finalized in Photoshop. In general, the scene is almost completely made in 2D. It has a fairly simple composition but at the same time very successful one. I have to say, this is my first work in a panoramic style and I really enjoyed the experience. I think I’ll do more of these pictures in the future.

Artists finds inspirations or ideas from all kind of places, where or how do you find inspiration?

Most of all I'm inspired by music and it doesn't matter what genre it is. If it “catches”, then I can work day and night over the same project until it is complete. It’s hard to describe. Sometimes you seem to fall into such a “trance” and work hard until you squeeze out all that you can. “Tokyo 2369”, “Ancient God”, “Asian Spirit”, and some other works were created just like that. 

And the final questions.  What kind of tips would you suggest for the beginning struggling artist?

Since I know how often novice artists are unsure of their abilities, I would recommend never to reproach yourself for failure. It was hard for me to realize that mistakes are only a part of the learning process, but it’s really so. Dear beginners, never take your failures too close to your heart, even if there were a lot of them in your life. Any negative experience can always be converted into positive, even simply telling about it in a blog to the whole world.

Learning from different masters, I also realized that there are no “truly right” ways in the drawing. Each of them is individual and has it’s own view of things. You can learn from them techniques and learn styles, but you have to find your own way, as an artist, you have to find yourself. Never chase after anyone.

Do not become someone’s clone, creating the same illustrations. This is useful in training, but don’t make yourself someone else’s double. Strive to be unique and inimitable in everything that you do. And, of course, don’t forget to help other people, even just leaving them good comments. Remember, it’s the people who make you popular.

Most eminent artists will never come to the newcomer’s gallery and will not write nice words for various reasons. They can be understood, but once you become one of them, you can’t even imagine how much joy your message will deliver. And, perhaps, you can even change someone’s life, and he’ll want to become the same cool illustrator, too... = )

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