We are continuing to grow and working on projects such as Gotham, Lucifer, Lethal Weapon and more, with exciting new projects starting in early 2017 – get in touch with us now to book your seat!
Our artists finish shots independently on a tight episodic TV schedule and work effectively as part of a team collaborating on larger sequences. We implement fast, effective solutions to shot production challenges using off-the-shelf and custom tools, and interpret and facilitate client notes to rapidly achieve the client’s desired look or result. In simpler turns, we work smart and fast in a small, friendly environment. We are dog friendly, have a large patio and monthly socials.
The 3D Generalists are responsible for creating and rendering photo-real CG elements to hand off to DMP and Compositing. The focus of this position is modeling, texturing and lighting, however a varied skill set including effects, animation, rigging, and character work is desirable.
Working knowledge of Maya (Modo a plus) and all aspects of CG production for visual effects.
Familiarity with Ftrack shot tracking database a plus.
Particle, Rigid Body and Fluid TD experience, scripting in Python, CG Pipeline Development a plus.
Strong organizational skills and meticulous attention to detail. Ability to be engaged with multiple projects at the same time.
THE FINE PRINT:
We need to see tangible evidence of experience working in photoreal VFX for episodic television and motion pictures (demo reel) plus evidence of working experience as a digital artist in TV and/or motion pictures. Some TV experience is recommended. If you are a recent Canadian VFX graduate from an advanced or specialized program, previous work experience in a VFX-related field would be required. Recommended to have post-secondary education in visual effects, film, graphic design, animation, fine arts or related skills.
Please submit a resume, cover letter and a link to your reel when you apply; also include your availability and current status in Canada in the body of your cover letter.